Post Apoc
Discord servers tagged with post-apoc
26
1 hour ago
# The New World
> A post-nuclear nation RP set in 2010, 48 years after the Cuban Missile Crisis ended civilization.
> ㅤㅤ
> On October 27, 1962, Vasily Arkhipov was not aboard submarine B-59. The torpedo was authorized, and Three billion people died.
> ㅤㅤ
> The superpowers are gone. The ruins are still out there. What rises from them is up to you.
══════════════════
## 📜 WHAT TO EXPECT
> 🗺️ A fully written world with lore covering every region
> 🏛️ Diplomatic roleplay
> ⚔️ Military conflict over contested irradiated territories
> 🧩 Custom nations welcome
> 📡 A world where the past is gone and the future is unwritten
══════════════════
# 🌎 ENTER THE RUINS
> A post-nuclear nation RP set in 2010, 48 years after the Cuban Missile Crisis ended civilization.
> ㅤㅤ
> On October 27, 1962, Vasily Arkhipov was not aboard submarine B-59. The torpedo was authorized, and Three billion people died.
> ㅤㅤ
> The superpowers are gone. The ruins are still out there. What rises from them is up to you.
══════════════════
## 📜 WHAT TO EXPECT
> 🗺️ A fully written world with lore covering every region
> 🏛️ Diplomatic roleplay
> ⚔️ Military conflict over contested irradiated territories
> 🧩 Custom nations welcome
> 📡 A world where the past is gone and the future is unwritten
══════════════════
# 🌎 ENTER THE RUINS
2
2 days ago
AFTER THE BOMBS: 4
Step into a fallen world in the year 2180. In 2045, tales speak of the destruction of everything that man had built, of great weapons that leveled great forests of concrete in mere seconds. These accounts are remarkably similar from civilization to civilization, but the past doesn't matter, what matters is survival...
--- What is After The Bombs ---
This is an NRP set in a post-nuclear United States in the year 2180. Forge new civilizations, discover the secrets of old, and maybe even rebuild and reunite the cities of old. In terms of technology, the world is at roughly an early industrial level, with certain technologies of old, like firearms, sprinkled in as well.
--- What We Offer ---
A unique setting and aesthetic feel
An NRP that stands out from the rest
Unmatched opportunity for LARPing
An active owner that truly cares for the health of the NRP
So what are you waiting for? Come join After The Bombs 4 today!
Step into a fallen world in the year 2180. In 2045, tales speak of the destruction of everything that man had built, of great weapons that leveled great forests of concrete in mere seconds. These accounts are remarkably similar from civilization to civilization, but the past doesn't matter, what matters is survival...
--- What is After The Bombs ---
This is an NRP set in a post-nuclear United States in the year 2180. Forge new civilizations, discover the secrets of old, and maybe even rebuild and reunite the cities of old. In terms of technology, the world is at roughly an early industrial level, with certain technologies of old, like firearms, sprinkled in as well.
--- What We Offer ---
A unique setting and aesthetic feel
An NRP that stands out from the rest
Unmatched opportunity for LARPing
An active owner that truly cares for the health of the NRP
So what are you waiting for? Come join After The Bombs 4 today!
13
26 days ago
Thousands of years ago humanity had left the boundaries of Earth's solar system, spreading into many empires across the stars, crafting planets to their whims and creating life with the power of gods. All of that is long forgotten history now. Welcome to Sharma; a desert continent on what was once a lush garden planet inhabited by The Ancients. The majority of it is home to various disparate tribes and the Wandering City; Scrap Metal caravans that connect the continent with commerce and the power of Radio. To the west there is the prosperous nation of Yorobo. Beneath the ground the secretive Sharmani who believe themselves superior.
And then you have the Gulch; Home to the city state of Solara that has a dark history of conquest and occupation all surrounding a mysterious substance known as Vitae that can grant one mystical power but at a cost. For nearly two centuries the Solarum Order had soul control over it, but 65 years ago the black market introduced another variant that allowed the common people access to the power while revealing the truth of the cost of power.
Will you support the Order and help cement their power? Will you be part of the resistance that seeks to overturn their rule or will you take your own path outside of this conflict? Perhaps you are merely a Wanderer seeking to make a living or a noble who wants to consolidate power? Just about anything is possible!
We would love for you to join us here in our 21+ scifi-fantasy setting with a lore rich world ready for you to explore!
- ANY TALK ABOUT COMMISSIONS IS AN INSTA-KICK, WE DON'T DO THAT HERE
- NO AI
- NO IRL FACE CLAIMS (we have a list of picrews for you to choose from!)
- 21+ONLY
- HUMAN CHARACTERS ONLY
And then you have the Gulch; Home to the city state of Solara that has a dark history of conquest and occupation all surrounding a mysterious substance known as Vitae that can grant one mystical power but at a cost. For nearly two centuries the Solarum Order had soul control over it, but 65 years ago the black market introduced another variant that allowed the common people access to the power while revealing the truth of the cost of power.
Will you support the Order and help cement their power? Will you be part of the resistance that seeks to overturn their rule or will you take your own path outside of this conflict? Perhaps you are merely a Wanderer seeking to make a living or a noble who wants to consolidate power? Just about anything is possible!
We would love for you to join us here in our 21+ scifi-fantasy setting with a lore rich world ready for you to explore!
- ANY TALK ABOUT COMMISSIONS IS AN INSTA-KICK, WE DON'T DO THAT HERE
- NO AI
- NO IRL FACE CLAIMS (we have a list of picrews for you to choose from!)
- 21+ONLY
- HUMAN CHARACTERS ONLY
5
59 days ago
A WORLD OF CHANGE
600 years ago, ancient texts speak of a great cataclysm that shattered the world and humanity and left the survivors squabbling over scraps. The empires of old are said to have had weapons that shot lightning and horses of steel... but they are but a memory. Knowledge has been lost as the books containing them have forced people to use them as fire fuel out of desperation and frigid winters, and brutality has returned to the world
But hope fills the air. New kingdoms arose centuries ago and they are beginning to rediscover the secrets of old, either independently or with help from scavenged ancient texts being interpreted by scholars. Welcome to a world of change.
What we offer:
-Engaging combat mechanics streamlined by rigid rules
Balance between medieval high-fantasy and a modern feel
1440 technology equivalent, though some wiggle room exists
Maps of culture, religion, and new ethnic groups up to be painted by YOU
Robust moderation and best of all, FUN!
Map set in the U.S with potential for... colonization?
600 years ago, ancient texts speak of a great cataclysm that shattered the world and humanity and left the survivors squabbling over scraps. The empires of old are said to have had weapons that shot lightning and horses of steel... but they are but a memory. Knowledge has been lost as the books containing them have forced people to use them as fire fuel out of desperation and frigid winters, and brutality has returned to the world
But hope fills the air. New kingdoms arose centuries ago and they are beginning to rediscover the secrets of old, either independently or with help from scavenged ancient texts being interpreted by scholars. Welcome to a world of change.
What we offer:
-Engaging combat mechanics streamlined by rigid rules
Balance between medieval high-fantasy and a modern feel
1440 technology equivalent, though some wiggle room exists
Maps of culture, religion, and new ethnic groups up to be painted by YOU
Robust moderation and best of all, FUN!
Map set in the U.S with potential for... colonization?
15
136 days ago
**Scorched Earth**
*This is a post nuclear apocalyptic based RP vaguely styled after the fallout universe with custom lore. Build your own nation from the ground up and try to see if you will make it in the wasteland.*
**What We Offer**
*Helpful staff and active GMs*
*Custom, non premade nations*
*Creativity encouraged*
*Stat based tracking with to roles*
*Brand new, you haven't missed any of the action*
**Join Today!**
*Just two days after the US army entered Virginia, an American nuclear submarine was discovered and destroyed in the pacific by the Chinese navy. The rest of the US navy is immediately aware of lost contact with the submarine but for a very tense hour it is unclear whether the submarine has simply lost connection or if it has been destroyed. Then, a separate US early-warning system reports a possible missile launch from the pacific. The alert is impossible to verify, but President Edwards orders nuclear strikes against China and Russia nonetheless. Not much is documented after that, but it's clear that there was retaliation.*
*This is a post nuclear apocalyptic based RP vaguely styled after the fallout universe with custom lore. Build your own nation from the ground up and try to see if you will make it in the wasteland.*
**What We Offer**
*Helpful staff and active GMs*
*Custom, non premade nations*
*Creativity encouraged*
*Stat based tracking with to roles*
*Brand new, you haven't missed any of the action*
**Join Today!**
*Just two days after the US army entered Virginia, an American nuclear submarine was discovered and destroyed in the pacific by the Chinese navy. The rest of the US navy is immediately aware of lost contact with the submarine but for a very tense hour it is unclear whether the submarine has simply lost connection or if it has been destroyed. Then, a separate US early-warning system reports a possible missile launch from the pacific. The alert is impossible to verify, but President Edwards orders nuclear strikes against China and Russia nonetheless. Not much is documented after that, but it's clear that there was retaliation.*
5
138 days ago
An up and coming fallout RP set in Seattle 2056.
Tensions rise between the NCR and Vault-28's Float city, An all out war is about to break out and neither side knows if they can win it or not. What role will you take?
What we offer:
Semi-Survival RP that gives agency to players.
Early bird status will net you leniency on character creation and access to more than what people will have later on.
Tensions rise between the NCR and Vault-28's Float city, An all out war is about to break out and neither side knows if they can win it or not. What role will you take?
What we offer:
Semi-Survival RP that gives agency to players.
Early bird status will net you leniency on character creation and access to more than what people will have later on.
10
143 days ago
Lambda Wars: Generation Tau is set in a world where the main games have already taken place, City 17 is no more and Borealis is lost to the Combine, yet the Combine are not yet gone, not on Earth, not in the Universe. The Free Spirit endures regardless, and it shall be so for years to follow!
We offer:
1. Simple and easy to browse channel lists
2. Heavy use of forums for several sections for better unification of several key elements like lore.
3. A fun NRP environment set in a unusual for this genre setting
4. A regurarly updated, alterred map to best reflect the consequences of Combine climate changes.
5. Largely politics-free environment, no, seriously, keep that out of here.
6. A friendly community.
We offer:
1. Simple and easy to browse channel lists
2. Heavy use of forums for several sections for better unification of several key elements like lore.
3. A fun NRP environment set in a unusual for this genre setting
4. A regurarly updated, alterred map to best reflect the consequences of Combine climate changes.
5. Largely politics-free environment, no, seriously, keep that out of here.
6. A friendly community.
24
214 days ago
When Giants Fall
After a nuclear exchange between the Soviet Union and USA in 1971 leveling most of the major cities of both powers, society in California and the United States at large has all but collapsed fully. Competing factions fight each other for land and power as the soviet menace slowly advances in the south of California, only stopped by the herculean effort and sacrifice of Camp Pendleton. Ronald Reagan leads the California Patriot front in an effort to drive the Soviets out of California while other factions collaborate with the Soviets to assist in the invasion of California. Every action counts, how will you decide the fate of California?
Why us?
We offer a multitude of things should you choose to join us.
Non-Player GMs: This is to ensure that everyone gets the same unbiased GM results that they should get.
Private Player Channels: To ensure that meta-gaming is impossible
No DM diplomacy: To ensure that your game isn't ended because of unfair back-room deals that shouldn't have happened.
World Building: As your faction evolves and expands in the California Wastelands, so do the NPC factions to provide a living and breathing world experience as you play.
GM Transparency: Every week as the game runs, we will give a report on exactly what has gone on from the GM side of things to make sure that us as GMs are held up to standards.
What are we looking for?
Players of course! However to make this whole game run, we need GMs and Mappers to be able to run the game without having to cap the player count or significantly slow down the game as GMs work through the action queue.
Join today for an unforgettable experience in the post apocalyptic wastes of California in When Giants Fall
After a nuclear exchange between the Soviet Union and USA in 1971 leveling most of the major cities of both powers, society in California and the United States at large has all but collapsed fully. Competing factions fight each other for land and power as the soviet menace slowly advances in the south of California, only stopped by the herculean effort and sacrifice of Camp Pendleton. Ronald Reagan leads the California Patriot front in an effort to drive the Soviets out of California while other factions collaborate with the Soviets to assist in the invasion of California. Every action counts, how will you decide the fate of California?
Why us?
We offer a multitude of things should you choose to join us.
Non-Player GMs: This is to ensure that everyone gets the same unbiased GM results that they should get.
Private Player Channels: To ensure that meta-gaming is impossible
No DM diplomacy: To ensure that your game isn't ended because of unfair back-room deals that shouldn't have happened.
World Building: As your faction evolves and expands in the California Wastelands, so do the NPC factions to provide a living and breathing world experience as you play.
GM Transparency: Every week as the game runs, we will give a report on exactly what has gone on from the GM side of things to make sure that us as GMs are held up to standards.
What are we looking for?
Players of course! However to make this whole game run, we need GMs and Mappers to be able to run the game without having to cap the player count or significantly slow down the game as GMs work through the action queue.
Join today for an unforgettable experience in the post apocalyptic wastes of California in When Giants Fall