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『ㄒ卄乇 ㄥ卂丂ㄒ』
[🌏 ➥・://𝑻𝑯𝑬 𝑳𝑨𝑺𝑻: 𝐓𝐇𝐄 𝐄𝐍𝐃 𝐎𝐅 𝐓𝐇𝐄 𝐂𝐘𝐂𝐋𝐄]
𝐃𝐚𝐫𝐤 𝐅𝐚𝐧𝐭𝐚𝐬𝐲・𝐑𝐨𝐥𝐞𝐩𝐥𝐚𝐲 𝐔𝐧𝐢𝐯𝐞𝐫𝐬𝐞
➥ "When the gods fell silent, the world began to scream."
The Last is a dark-fantasy roleplay set in an age of prefectures — fractured lands bound by the weight of Karma.
The world teeters beneath the Heavenly Alliance’s rule, its people molded by faith, steel, and survival. From the frostbitten North to the burning West, every prefecture bears its own strength — and its own curse.
𝑻𝑯𝑬 𝑳𝑨𝑺𝑻.
「⚔️」➥・𝐑𝐎𝐋𝐄𝐒:
「𝐄𝐧𝐟𝐨𝐫𝐜𝐞𝐫𝐬」— Soldiers of the Heavenly Alliance, disciplined wielders of engineered Karma.
「𝐈𝐫𝐨𝐧𝐬𝐜𝐚𝐥𝐞・𝐑𝐚𝐢𝐝𝐞𝐫𝐬」— Pirates and rebels who live by the storm and die by the sword.
「𝐇𝐮𝐧𝐭𝐞𝐫𝐬・𝐂𝐚𝐦𝐞𝐥𝐨𝐭」— Monster-slayers versed in Kabane lore and dragon remains.
「𝐒𝐞𝐜𝐭・𝐃𝐢𝐬𝐜𝐢𝐩𝐥𝐞𝐬」— Disciples of the Four Great Sects: Musashi, Shinobu, Jinchingo, Ichijō.
「𝐁𝐮𝐬𝐨𝐦𝐚・𝐇𝐨𝐬𝐭𝐬」— Bearers of sealed Disasters; cursed, divine, and doomed.
「𝐏𝐚𝐜𝐭𝐛𝐢𝐧𝐝𝐞𝐫𝐬・𝐈𝐥𝐥𝐮𝐬𝐢𝐨𝐧𝐢𝐬𝐭𝐬」— Masters of vows, contracts, and otherworldly bargains.
「𝐂𝐢𝐯𝐢𝐥𝐢𝐚𝐧𝐬・𝐌𝐞𝐫𝐜𝐡𝐚𝐧𝐭𝐬・𝐒𝐜𝐫𝐢𝐛𝐞𝐬」— Not powerless; they move the world through coin, ink, and rumor.
「🌐」➥・〚𝐅𝐄𝐀𝐓𝐔𝐑𝐄𝐒〛
🔥 𝐋𝐈𝐕𝐈𝐍𝐆 𝐋𝐎𝐑𝐄: The story evolves through player choices — wars, betrayals, gods slain or reborn.
🌒 𝐊𝐀𝐑𝐌𝐀・𝐒𝐘𝐒𝐓𝐄𝐌: Power awakens only through death in battle — a single chance to change fate.
🌿 𝐁𝐔𝐑𝐃𝐄𝐍𝐒・𝐑𝐄𝐒𝐎𝐍𝐀𝐍𝐂𝐄・𝐏𝐀𝐂𝐓𝐒: Elemental mastery, nature attunement, or divine contracts — choose your path, bear its cost.
💀 𝐃𝐈𝐒𝐀𝐒𝐓𝐄𝐑𝐒・𝐁𝐔𝐒𝐎𝐌𝐀: The sealed horrors of Typhon’s legacy awaken; become a prison, or unleash the storm.
⚙️ 𝐅𝐈𝐕𝐄・𝐏𝐑𝐄𝐅𝐄𝐂𝐓𝐔𝐑𝐄𝐒:
• 𝐍𝐨𝐫𝐭𝐡 — Midgard, the forge of iron and frost.
• 𝐒𝐨𝐮𝐭𝐡 — Camelot, the hunters’ land of ancient dragons.
• 𝐄𝐚𝐬𝐭 — The Four Great Sects; ritual, discipline, and enlightenment through combat.
• 𝐖𝐞𝐬𝐭 — The desert gunmen and raiders who thrive in ruin.
• 𝐌𝐢𝐝𝐝𝐥𝐞 — The Heavenly Alliance, a false heaven ruling all beneath.
𝐃𝐚𝐫𝐤 𝐅𝐚𝐧𝐭𝐚𝐬𝐲・𝐑𝐨𝐥𝐞𝐩𝐥𝐚𝐲 𝐔𝐧𝐢𝐯𝐞𝐫𝐬𝐞
➥ "When the gods fell silent, the world began to scream."
The Last is a dark-fantasy roleplay set in an age of prefectures — fractured lands bound by the weight of Karma.
The world teeters beneath the Heavenly Alliance’s rule, its people molded by faith, steel, and survival. From the frostbitten North to the burning West, every prefecture bears its own strength — and its own curse.
𝑻𝑯𝑬 𝑳𝑨𝑺𝑻.
「⚔️」➥・𝐑𝐎𝐋𝐄𝐒:
「𝐄𝐧𝐟𝐨𝐫𝐜𝐞𝐫𝐬」— Soldiers of the Heavenly Alliance, disciplined wielders of engineered Karma.
「𝐈𝐫𝐨𝐧𝐬𝐜𝐚𝐥𝐞・𝐑𝐚𝐢𝐝𝐞𝐫𝐬」— Pirates and rebels who live by the storm and die by the sword.
「𝐇𝐮𝐧𝐭𝐞𝐫𝐬・𝐂𝐚𝐦𝐞𝐥𝐨𝐭」— Monster-slayers versed in Kabane lore and dragon remains.
「𝐒𝐞𝐜𝐭・𝐃𝐢𝐬𝐜𝐢𝐩𝐥𝐞𝐬」— Disciples of the Four Great Sects: Musashi, Shinobu, Jinchingo, Ichijō.
「𝐁𝐮𝐬𝐨𝐦𝐚・𝐇𝐨𝐬𝐭𝐬」— Bearers of sealed Disasters; cursed, divine, and doomed.
「𝐏𝐚𝐜𝐭𝐛𝐢𝐧𝐝𝐞𝐫𝐬・𝐈𝐥𝐥𝐮𝐬𝐢𝐨𝐧𝐢𝐬𝐭𝐬」— Masters of vows, contracts, and otherworldly bargains.
「𝐂𝐢𝐯𝐢𝐥𝐢𝐚𝐧𝐬・𝐌𝐞𝐫𝐜𝐡𝐚𝐧𝐭𝐬・𝐒𝐜𝐫𝐢𝐛𝐞𝐬」— Not powerless; they move the world through coin, ink, and rumor.
「🌐」➥・〚𝐅𝐄𝐀𝐓𝐔𝐑𝐄𝐒〛
🔥 𝐋𝐈𝐕𝐈𝐍𝐆 𝐋𝐎𝐑𝐄: The story evolves through player choices — wars, betrayals, gods slain or reborn.
🌒 𝐊𝐀𝐑𝐌𝐀・𝐒𝐘𝐒𝐓𝐄𝐌: Power awakens only through death in battle — a single chance to change fate.
🌿 𝐁𝐔𝐑𝐃𝐄𝐍𝐒・𝐑𝐄𝐒𝐎𝐍𝐀𝐍𝐂𝐄・𝐏𝐀𝐂𝐓𝐒: Elemental mastery, nature attunement, or divine contracts — choose your path, bear its cost.
💀 𝐃𝐈𝐒𝐀𝐒𝐓𝐄𝐑𝐒・𝐁𝐔𝐒𝐎𝐌𝐀: The sealed horrors of Typhon’s legacy awaken; become a prison, or unleash the storm.
⚙️ 𝐅𝐈𝐕𝐄・𝐏𝐑𝐄𝐅𝐄𝐂𝐓𝐔𝐑𝐄𝐒:
• 𝐍𝐨𝐫𝐭𝐡 — Midgard, the forge of iron and frost.
• 𝐒𝐨𝐮𝐭𝐡 — Camelot, the hunters’ land of ancient dragons.
• 𝐄𝐚𝐬𝐭 — The Four Great Sects; ritual, discipline, and enlightenment through combat.
• 𝐖𝐞𝐬𝐭 — The desert gunmen and raiders who thrive in ruin.
• 𝐌𝐢𝐝𝐝𝐥𝐞 — The Heavenly Alliance, a false heaven ruling all beneath.
Bumped 169 days ago
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