24 online
54 total
Peregrine Citadel
Welcome to Peregrine Citadel !
A rift between worlds, a gateway to different realms, and the home of the Wayfarer’s Guild, Peregrine Citadel is a central hub for adventurers from lands far and wide. Through the power of warpstones, the citadel allows travel to worlds far beyond your own, housing a guild set on taking jobs from clients and exploring vast and unknown lands. The people you may meet, the places you may visit, and the enemies you may face are, in essence, infinite. Adventure awaits, and dimensional barriers can’t keep you from it.
Peregrine Citadel is a west marches server with gestalt rules: that is to say, you level up in two classes at the same time. Endless possibilities and combinations otherwise unavailable in regular campaigns are possible. Want to be a wizard with the health and melee prowess of a barbarian, without sacrificing spell progression? Want to be an artificer with the crimson powers of a blood hunter, without losing out on that sweet capstone? Now you can.
Though the potential for optimization is high, experience in this server is gained through hours played, rather than monsters killed. 4 hours of monster-slaying yields the same rewards as 4 hours of diplomacy. If you’re interested in a place with heavy roleplay, without lagging behind combat-minded players, you’re always welcome to explore what we have to offer.
We hope to see you join us, traveler. We’ll be waiting.
A rift between worlds, a gateway to different realms, and the home of the Wayfarer’s Guild, Peregrine Citadel is a central hub for adventurers from lands far and wide. Through the power of warpstones, the citadel allows travel to worlds far beyond your own, housing a guild set on taking jobs from clients and exploring vast and unknown lands. The people you may meet, the places you may visit, and the enemies you may face are, in essence, infinite. Adventure awaits, and dimensional barriers can’t keep you from it.
Peregrine Citadel is a west marches server with gestalt rules: that is to say, you level up in two classes at the same time. Endless possibilities and combinations otherwise unavailable in regular campaigns are possible. Want to be a wizard with the health and melee prowess of a barbarian, without sacrificing spell progression? Want to be an artificer with the crimson powers of a blood hunter, without losing out on that sweet capstone? Now you can.
Though the potential for optimization is high, experience in this server is gained through hours played, rather than monsters killed. 4 hours of monster-slaying yields the same rewards as 4 hours of diplomacy. If you’re interested in a place with heavy roleplay, without lagging behind combat-minded players, you’re always welcome to explore what we have to offer.
We hope to see you join us, traveler. We’ll be waiting.
Bumped 289 days ago